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You seem to have a typo in your description.

Spend time exploring some small ruins within a desert to uncover their secrets.

Cheers!

Thanks for catching that!

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GOOD IDEA ..she from paladins?

Thank you!

I do not know, sorry! The character model is not made by me (you can find it on sketchfab), I just downloaded the model and auto-rigged it on Mixamo for my college project.

You can find the model and artist here:

https://sketchfab.com/3d-models/ch-ying-default-25ce7ab16d1a4a34addac309ed4dbfb7

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ok ..this projet  only test or soon game?

This project was a narrative assignment for a class at my college. At this current moment, there are no plans to update this experience.

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ok --good lucky

I can confirm as a paladins player that the model is Ying a support character from the game. Be careful developer because the character can be copyrighted. Good luck to future projects <3

Thank you!

You've managed to get a nice little gem together here with not only the main character being well produced but the controls just seemed nice and fluid, running around the landscape was great and the use of colours is spot on. 

I also like the use of the couple of images that are used to tell the downfall of man kind (I think).  I do think that sound from the running does need to be a little softer and when the character jumps, I think the audio needs changing and should be less solid because the character is landing on sand.

Do you have plans to expand? Add a couple more buildings possibly and take the two gems from the tower and spread them around.

Well Done

Thank you!

The character model is not made by me (you can find it on sketchfab), I just downloaded the model and auto-rigged it on Mixamo for my college project.  Also, the character controller is a free asset pack on the Unity Asset Store found here:

https://assetstore.unity.com/packages/templates/systems/third-person-controller-basic-locomotion-free-82048

However, the ruins and images were created by me. 

I am very happy that you understood the intention behind the mural as I wanted to create a narrative experience without the use of dialogue. 

I will remember your feedback for if I decide to come back to modify this game.

Currently, I do not have any plans to expand on this game as I am currently studying and do not have much time to delve back into previous work.